jueves, 24 de noviembre de 2011

iPhone Game Review - Bed Bugs


My wife and I both have iPhones and this weekend she was mentioning that she has yet to find a game that she 'just loves to play'. Now, to be fair, she doesn't have a lot of time to surf through the thousands of games in the App Store but I have found quite a few that she likes, just none that she is addicted too.

Well, I may have found one tonight in Bed Bugs. Developed by Igloo Games Bed Bugs is highly addictive and very fun. You play the role of a sleepwalker who climbs out of bed and is bombarded by all different types of Bed Bugs that are doing their best to wake him up. At each level (I made it through 9) a new Bed Bug is introduced and each of them have to be handled differently.

Some you can't touch. Others you have to touch multiple times and in the latest level, some you touch once but you better not touch them again.

The game starts out pretty easy but gets progressively more difficult as the new Bed Bugs get introduced and you have to keep your fingers moving to keep your Sleepwalker asleep.

This is a game that is simply perfect for the iPhone and iPod touch and everything about the game is done extremely well: the sound, the graphics, the controls and the game concept are fantastic.

This is Igloo's second iPhone game. Dizzy Bee was the first and although I have personally not played it, it has gotten tremendous reviews so it's no surprise that these guys have nailed it again with Bed Bugs.

This is a game for all ages and I'm excited to show my kids this one as well. It is currently selling for $1.99 in iTunes and I highly recommend downloading it now.

miércoles, 23 de noviembre de 2011

Unintended Consequences of Biofuels

Biofuels, particluarly those derived from ethanol, have been heralded as an ideal way to wean us off of polluting and increasingly expensive fossil fuels. While we may have no choice but to rely on biofuels in the future, some futurists are sounding the alarm about the unintended consequences of biofuel reliance. In July, the futurist think tank Global Business Network noted that crop growth for biofuels could come at the expense of the world food supply. Others are citing the phenomenon of 'agflation,' or the increased price of all things agricultural, from produce to dairy products to real estate in rural areas. Indeed, manufacturers of all types are beginning to notice higher prices for animal by-products used in products such as soaps.

While market forces may eventually correct agflation-driven price increases, the time is now to understand that energy solutions such as biofuel are not 'magic bullets' without impact in other areas, and to mitigate those impacts.

Source: Techdirt

martes, 22 de noviembre de 2011

Apple Announces iPhone Release Date

Mark your calendar for Saturday, June 11 -- that's the date that Cingular has announced that it will begin selling Apple's long-anticipated iPhone. That date is also the first day of Apple's Worldwide Developers Conference.

Source: Crave

domingo, 20 de noviembre de 2011

Flick Fishing First to a Million Paid Downloads


Congrats to iPhone game developer Freeverse, who announced today that over the weekend they sold the millionth copy of their Flick Fishing game, making Flick Fishing the first paid application to reach the one million download milestone.

Flick Fishing allows iPhone and iPod touch users to take a virtual fishing trip with the flick of a wrist.  The game uses the iPhone's accelerometer to recreate a casting motion, then a combination of bait choice and fishing skill helps players land the big fish.

The iPhone OS 3.0 update issued last week for Flick Fishing allows peer-to-peer networking for players to compare their catches while competing in a blackjack style fishing contest. In addition, in-app purchases of a new fishing location and new fish have been made by nearly 10 percent of users since the OS 3.0 update was issued.
 
'We couldn't be happier that so many people decided to put on their virtual fishing cap and give Flick Fishing a try,' said Ian Lynch Smith, president and co-founder of Freeverse. 'We're very proud that over one million players have discovered that Flick Fishing is a great way to enjoy summer fun on your iPhone without the pesky flies and mosquitoes.'

The game can be purchased from iTunes for $.99 by clicking here.

sábado, 19 de noviembre de 2011

Interesting iPhone Data from Nielsen


Consumer research firm, The Nielsen Company, released some interesting data on the iPhone this week. The study found:

- As of April 2009, there are 6.4 million active iPhone users in the U.S., up from 2.1 million a year prior.

- 37% watch video on their phone (6x as likely as the typical subscriber).

- There are roughly as many iPhone users 55 and older as there are 13-24. (see chart)

- 98% of iPhone users use the data features of their phone, services that should improve with the enhanced speed promised by the iPhone 3G S.

- 88% use the Internet (4x as likely as the typical subscriber).

- 75% download apps (5x as likely as the typical subscriber).

- 72% use location based services (7x as likely as the typical subscriber).

None of this data is overly surprising but it is good news for all of us in the mobile data market as more and more consumers will be buying iPhones (and other smartphones) so overall usage of applications, mobile web, mcommerce, etc. is about to explode.

viernes, 18 de noviembre de 2011

M-Commerce Usage Grows According to PriceGrabber

According to a new report from PriceGrabber.com, the increased popularity of Web-enabled phones in the United States has helped online shoppers become mobile Internet shoppers. One in 10 online consumers said they purchase online from their mobile device, 16% compare prices and another 16% research product details/specifications. Of the online consumers making purchases from their mobile phones, 58% have purchased digital content for their phone, 51% have purchased consumer electronics, 37% have purchased computers, 36% have purchased books, and 31% have purchased clothing.

Smartphone and iPhone owners are comfortable using the mobile Internet to make purchases. 56% of Apple iPhone owners and 28% of smartphone owners already are comparing prices online with their mobile phones. Additionally, 27% of iPhone owners and 35% of smartphone owners anticipate that they will be comparing prices within two years.

Click here to read the full report.

The report is based on a survey of 3,305 U.S. online consumers with mobile phones, which was conducted from March 10-31, 2009.

jueves, 17 de noviembre de 2011

AT&T Leads in Smartphone Users

Citing independent market research, AT&T announced its customer base now boasts twice as many smartphone users as any other U.S. mobile operator, reporting that close to 32% of its postpaid subscribers now use an integrated device. According to AT&T, more new and existing customers activated integrated devices in Q1 than the carrier added in new postpaid subscribers. AT&T credits the smartphone user growth to its 3G network and nearly 20,000 U.S. WiFi hotspots.

"AT&T made a big push to be the mobile broadband and smartphone leader many years ago and it's clearly paying off in a big way for us and our customers," said David Christopher, chief marketing officer, AT&T Mobility and Consumer Markets. "We've taken integrated devices mainstream and nearly a third of our postpaid customers use one. Our industry-leading 3G and Wi-Fi networks make mobile data accessible to everyone—from road warriors with advanced smartphones to texting teens with quick messaging phones. We offer something for everyone."

This is an impressive statistic as smartphone users outspend non-smartphone users considerably and are generally more profitable as well.